Create. Learn. Level Up.
Make VR content people actually watch. Coming Soon.
Get Early Access + Free Resources
Sign up now to receive:
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Launch Bonuses
-Be the first to get informed when the course is set to launch
-Early bird course pricing - up to 40% off!

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VR Creator's Starter Pack
- Complete equipment guide (budget to pro)
- Platform setup checklists
- First video planning guide

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Monthly Creator Resources
- New guides each month until launch
- Exclusive tutorials & templates
What You'll Learn:
VR recording that doesn't suck
Content that gets your audience hyped
Turn your clips into something bigger
Keep creating without burning out
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Nope! All you need is your VR headset and a device for editing (phone, tablet, or computer). We'll show you how to use your headset's built-in recording features and free editing software to create professional-quality content. The course covers Quest, SteamVR, and other major platforms in the future. As you grow, we'll cover upgrade paths—but they're completely optional.
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VR Content Lab received some funding support from the Meta Quest Creator Program (MQCP) to help develop quality VR creator education. This funding helped us with editing and startup costs to help keep the course affordable for students. The course is independently created and taught by AtomBombBody. Meta invested in supporting creator education, but doesn't control the curriculum or content.
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Absolutely! This course starts with complete beginner fundamentals—from basic Quest recording setup to your first edited video. It's designed specifically for creators who are just starting out or struggling with VR-specific technical challenges. You'll get step-by-step guidance and community support every step of the way.
Your Instructor
Atom Bomb Body
AtomBombBody is Product Marketing Manager at LIV and a VR content creator whose videos generate over 220,000 views monthly across YouTube, TikTok and other platforms. As a member of the Meta Creator program, she's recognized among top VR content creators. She creates educational content to help others learn VR content creation, drawing from her experience as both a creator and industry professional.